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<channel>
	<title>Edmonton Game Convention</title>
	<atom:link href="http://www.edmgamecon.com/blogs/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.edmgamecon.com/blogs</link>
	<description>The Official EGC Blog</description>
	<pubDate>Wed, 12 Nov 2008 17:05:00 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>Richard Garriott leaves NCSoft</title>
		<link>http://www.edmgamecon.com/blogs/2008/11/12/richard-garriott-leaves-ncsoft/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/11/12/richard-garriott-leaves-ncsoft/#comments</comments>
		<pubDate>Wed, 12 Nov 2008 17:01:41 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[MMO]]></category>

		<category><![CDATA[Ultima]]></category>

		<category><![CDATA[Aiera]]></category>

		<category><![CDATA[Edmonton Game Convention]]></category>

		<category><![CDATA[Lord British]]></category>

		<category><![CDATA[NCSoft]]></category>

		<category><![CDATA[Richard Garriott]]></category>

		<category><![CDATA[Tabula Rasa]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/11/12/richard-garriott-leaves-ncsoft/</guid>
		<description><![CDATA[You totally didn&#8217;t read it here first, but there it is: Ultima series creator Richard Garriott has parted ways with Tabula Rasa (also his creation) publisher NCSoft in order to pursue new interests.
Apparently, his recent trip into space (a &#8220;lifelong dream&#8221; of his) has prompted him to look for a change:
&#8220;Well, that unforgettable experience has [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.shacknews.com/onearticle.x/55855">You totally didn&#8217;t read it here first</a>, but there it is: <a href="http://www.edmgamecon.com/blogs/tag/ultima/" rel="tag">Ultima</a> series creator <a href="http://www.edmgamecon.com/blogs/tag/richard-garriott/" rel="tag">Richard Garriott</a> has parted ways with <a href="http://www.edmgamecon.com/blogs/tag/tabula-rasa/" rel="tag">Tabula Rasa</a> (also his creation) publisher <a href="http://www.edmgamecon.com/blogs/tag/ncsoft/" rel="tag">NCSoft</a> in order to pursue new interests.</p>
<p>Apparently, his recent trip into space (a &#8220;lifelong dream&#8221; of his) <a href="http://www.rgtr.com/news/latest_news/an_open_letter_from_general_br.html">has prompted him to look for a change</a>:</p>
<blockquote><p>&#8220;Well, that unforgettable experience has sparked some new interests that I would like to devote my time and resources to. As such, I am leaving NCsoft to pursue those interests.&#8221;</p></blockquote>
<p>Well, here on the <a href="http://www.edmgamecon.com/blogs/tag/edmonton-game-convention/" rel="tag">Edmonton Game Convention</a> blog, we wish Lord &#8212; now General &#8212; British all the best in whatever new venture he strikes out toward, whether those interests exist within, or outside of, the gaming industry.</p>
<p><strong>Interesting factoid I did not know previously:</strong> <a href="http://www.edmgamecon.com/blogs/tag/lord-british/" rel="tag">Lord British</a> is apparently the son of an astronaut.</p>
<p>(thanks to <a href="http://www.edmgamecon.com/blogs/tag/aiera/" rel="tag">Aiera</a> Reader <strong>mageguru</strong> for the link to this article)</p>

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		<item>
		<title>Ultima: Iris updated</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/23/ultima-iris-updated/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/23/ultima-iris-updated/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 19:37:21 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[MMO]]></category>

		<category><![CDATA[Ultima]]></category>

		<category><![CDATA[Aiera]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/10/23/ultima-iris-updated/</guid>
		<description><![CDATA[This open-source 3D client for Ultima Online has been updated to version 2520, for both Windows and Linux.  Updated installer files can be downloaded from the project website, or via the project entry at Aiera.

]]></description>
			<content:encoded><![CDATA[<p>This open-source <a href="http://www.ultimaaiera.com/tag/3d/" rel="tag">3D</a> client for <a href="http://www.ultimaaiera.com/tag/ultima-online/" rel="tag">Ultima Online</a> has been updated to version 2520, for both <a href="http://www.ultimaaiera.com/tag/windows/" rel="tag">Windows</a> and <a href="http://www.ultimaaiera.com/tag/linux/" rel="tag">Linux</a>.  Updated installer files can be downloaded from <a href="http://www.iris2.de/index.php/Main_Page">the project website</a>, or via the <a href="http://www.ultimaaiera.com/ultima-online/ultima-iris/">project entry</a> at <a href="http://www.edmgamecon.com/blogs/tag/aiera/" rel="tag">Aiera</a>.</p>

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		</item>
		<item>
		<title>SI BG Merge Updated</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/23/si-bg-merge-updated/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/23/si-bg-merge-updated/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 15:54:02 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[Ultima]]></category>

		<category><![CDATA[Aiera]]></category>

		<category><![CDATA[Exult]]></category>

		<category><![CDATA[Serpent Isle]]></category>

		<category><![CDATA[The Black Gate]]></category>

		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/10/23/si-bg-merge-updated/</guid>
		<description><![CDATA[This interesting project that imports shapes from The Black Gate into Serpent Isle has been updated and patched since last I looked in on it.  Specifically, it has been updated to version 6.8.7, which has also been patched to fix an issue with compilation.
Full details can be found at the project&#8217;s discussion thread in [...]]]></description>
			<content:encoded><![CDATA[<p>This interesting project that imports shapes from <em><a href="http://www.edmgamecon.com/blogs/tag/the-black-gate/" rel="tag">The Black Gate</a></em> into <em><a href="http://www.edmgamecon.com/blogs/tag/serpent-isle/" rel="tag">Serpent Isle</a></em> has been updated <em>and patched</em> since last I looked in on it.  Specifically, it has been updated to version 6.8.7, which has also been patched to fix an issue with compilation.</p>
<p>Full details can be found at <a href="http://exult.sourceforge.net/forum/read.php?f=1&amp;i=138156&amp;t=138156">the project&#8217;s discussion thread</a> in the <a href="http://www.edmgamecon.com/blogs/tag/exult/" rel="tag">Exult</a> forums.  Updated downloads are available there, or through <a href="http://www.ultimaaiera.com/ultima7/si-bg-merge/">the project entry</a> at <a href="http://www.edmgamecon.com/blogs/tag/aiera/" rel="tag">Aiera</a>.</p>

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		<item>
		<title>Exult 1.4 Updated</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/22/exult-14-updated/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/22/exult-14-updated/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 15:43:09 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[Older Games]]></category>

		<category><![CDATA[Ultima]]></category>

		<category><![CDATA[Aiera]]></category>

		<category><![CDATA[Exult]]></category>

		<category><![CDATA[Exult Studio]]></category>

		<category><![CDATA[Exult Tools]]></category>

		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/10/22/exult-14-updated/</guid>
		<description><![CDATA[The bleeding-edge version of Exult &#8212; the Ultima 7 engine for more operating systems and platforms than one cares to list &#8212; has been updated as of October 9th.  Exult Tools and Exult Studio have similarly been updated, and all can be downloaded from the project website.
Or from the project entry at Aiera, my [...]]]></description>
			<content:encoded><![CDATA[<p>The bleeding-edge version of <a href="http://www.edmgamecon.com/blogs/tag/exult/" rel="tag">Exult</a> &#8212; the <a href="http://www.edmgamecon.com/blogs/tag/ultima-7/" rel="tag">Ultima 7</a> engine for more operating systems and platforms than one cares to list &#8212; has been updated as of October 9th.  <a href="http://www.edmgamecon.com/blogs/tag/exult-tools/" rel="tag">Exult Tools</a> and <a href="http://www.edmgamecon.com/blogs/tag/exult-studio/" rel="tag">Exult Studio</a> have similarly been updated, and all can be downloaded from <a href=http://exult.sourceforge.net/index.php">the project website</a>.</p>
<p>Or from <a href="http://www.ultimaaiera.com/ultima7/exult/">the project entry</a> at <a href="http://www.edmgamecon.com/blogs/tag/aiera/" rel="tag">Aiera</a>, my Ultima-themed website.</p>

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		</item>
		<item>
		<title>Redemption is looking for writers</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/22/redemption-is-looking-for-writers/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/22/redemption-is-looking-for-writers/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 15:15:26 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[RPGs]]></category>

		<category><![CDATA[Ultima]]></category>

		<category><![CDATA[Morrowind]]></category>

		<category><![CDATA[The Elder Scrolls]]></category>

		<category><![CDATA[Ultima 9]]></category>

		<category><![CDATA[Ultima IX: Redemption]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/10/22/redemption-is-looking-for-writers/</guid>
		<description><![CDATA[I missed this update, which is already almost two weeks old, to the Redemption website.  Direhaggis posted an advertisment, announcing the project&#8217;s need for writers:
Do you like Ultima dungeons? Does the thought of creating NPC&#8217;s and plots based around or involving an anti-virtue sound interesting? Do you want to check out all of the [...]]]></description>
			<content:encoded><![CDATA[<p>I missed this update, which is already almost two weeks old, to the <a href="http://ultima.cfkasper.de/">Redemption website</a>.  Direhaggis posted an advertisment, announcing the project&#8217;s need for writers:</p>
<blockquote><p>Do you like Ultima dungeons? Does the thought of creating NPC&#8217;s and plots based around or involving an anti-virtue sound interesting? Do you want to check out all of the behind-the-scenes action?</p>
<p>We&#8217;re looking for a new writer or two to help sparsely (or maybe not so sparsely) populate several remaining dungeons in U9R. You have 100% free artistic license over your area and will obviously get credit for your work.</p></blockquote>
<p>So if you find that you are interested in climbing aboard one of the most exciting projects currently under development in the <a href="http://www.edmgamecon.com/blogs/tag/ultima/" rel="tag">Ultima</a> community, Direhaggis has provided his email address and the submission guidelines at the Redemption website.  Go and check thou it out!</p>
<p></p>

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		<item>
		<title>Game Stock Tumble Warranted?</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/10/game-stock-tumble-warranted/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/10/game-stock-tumble-warranted/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 06:35:51 +0000</pubDate>
		<dc:creator>Myles</dc:creator>
		
		<category><![CDATA[The Market]]></category>

		<category><![CDATA[game companies]]></category>

		<category><![CDATA[recession]]></category>

		<category><![CDATA[stocks]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/?p=32</guid>
		<description><![CDATA[Unless you&#8217;ve been living under a rock for the past while, dear reader, you know about the teensy weensy market crisis that is currently giving the American economy a good, solid kick to the junk.  I could definitely go off on a tangent about my personal opinion of the bailout bill, the seemingly merry ignorance [...]]]></description>
			<content:encoded><![CDATA[<p>Unless you&#8217;ve been living under a rock for the past while, dear reader, you know about the teensy weensy market crisis that is currently giving the American economy a good, solid <a href="http://money.cnn.com/2008/10/09/markets/markets_newyork/index.htm?postversion=2008100910" target="_blank">kick to the junk</a>.  I could definitely go off on a tangent about my personal opinion of the bailout bill, the seemingly merry ignorance of massive personal debt, and the now rewarding of Wall Street for some insanely poor business practices.</p>
<p>However, I won&#8217;t.</p>
<p>What I will comment on is a news article I saw today detailing the falling prices of <a href="http://www.gamespot.com/news/6199048.html?om_act=convert&amp;om_clk=topstory&amp;tag=topstory;title" target="_blank">game company stock</a>.  For those of you not interested in slogging through the entire article, let&#8217;s look at the highlights for the past month:</p>
<ul>
<li>Activision-Blizzard.  Down 28% from $16.62 to $11.95</li>
<li>EA.  Down 37% from $44.21 to $27.80</li>
<li>THQ.  Down 39% from $8.34 to $5.49</li>
<li>Take 2.  Down 40% from $13.01 to $8.76</li>
</ul>
<p>Things look even worse when you look at the year on year drops.  EA has a whopping 54% drop while THQ has plummeted 68% over the last year.  This are not cheery number for an industry that was declared to be recession proof.  Indeed, it shows just how bad the current market panic is. </p>
<p>My personal view is, however, that the time will soon be right for snatching up some stocks for the old portfolio at basement prices.  I fully agree with analysts who believe that the game industry is relatively stable compared to other industry sectors at the moment, although I won&#8217;t go so far as to say that they are recession proof.</p>
<p>The big problem in predicting what game companies will do in the current market crisis is their relative age.  We haven&#8217;t seen what happens to a fully developed electronic game market in this kind of situation. Market problems of the 80s saw a very different landscape in the realm of video games. Nintendo was king of the hill having already saved the market from a self-created meltdown. Indeed, I think Nintendo will once again do very well in the face of adversity. Their new marketing direction as seen in the Wii and DS has broadened their appeal to an extremely wide market. The hardcore gamers might be made at darling Nintendo for abandoning them for the masses, but we were the ones that started the affair cycle upon jumping ship to the Playstation.</p>
<p>Console wars aside, I feel that the game market itself in terms of basic dollars and cents will come out of this mess very well. In the past, movies and other forms of affordable and basic entertainment have always done well in recessions. People need something to take their minds off of the crumbling foundations of society that are all around them. Why not pick up Madden and score a few virtual touchdowns?</p>
<p>Me?  Well, I&#8217;m off to the bank to buy some game stocks.</p>

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		<title>Nintendo DSi to ship with camera</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/08/nintendo-dsi-to-ship-with-camera/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/08/nintendo-dsi-to-ship-with-camera/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 14:21:22 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[Consoles]]></category>

		<category><![CDATA[Portables]]></category>

		<category><![CDATA[3G]]></category>

		<category><![CDATA[Apple]]></category>

		<category><![CDATA[GBA]]></category>

		<category><![CDATA[Japan]]></category>

		<category><![CDATA[Kyoto]]></category>

		<category><![CDATA[mp3]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Nintendo DS]]></category>

		<category><![CDATA[Nintendo DSi]]></category>

		<category><![CDATA[Play-Yan]]></category>

		<category><![CDATA[Pokemon]]></category>

		<category><![CDATA[Satoru Iwata]]></category>

		<category><![CDATA[Super Mario]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/10/08/nintendo-dsi-to-ship-with-camera/</guid>
		<description><![CDATA[Just announced:
Nintendo&#8217;s hit DS portable machine will come with a digital camera that will allow players to mix images, scribble on photos and create new faces, the Japanese game maker said Thursday.
The Nintendo DSi will go on sale in Japan on Nov. 1 for 18,900 yen ($180), and will be available overseas next year. Dates [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://wham.canoe.ca/handhelds/2008/10/02/6953546-ap.html">Just announced</a>:</p>
<blockquote><p><a href="http://www.edmgamecon.com/blogs/tag/nintendo/" rel="tag">Nintendo</a>&#8217;s hit DS portable machine will come with a digital camera that will allow players to mix images, scribble on photos and create new faces, the Japanese game maker said Thursday.</p>
<p>The <a href="http://www.edmgamecon.com/blogs/tag/nintendo-dsi/" rel="tag">Nintendo DSi</a> will go on sale in <a href="http://www.edmgamecon.com/blogs/tag/japan/" rel="tag">Japan</a> on Nov. 1 for 18,900 yen ($180), and will be available overseas next year. Dates and other details for overseas plans will be announced later, President <a href="http://www.edmgamecon.com/blogs/tag/satoru-iwata/" rel="tag">Satoru Iwata</a> said.</p>
<p>Iwata said the revamped DS is meant to be the first camera for children, a means of network-building for older people or a party toy, part of the company&#8217;s ongoing quest to broaden gaming&#8217;s popularity.</p>
<p>One in six Japanese already owns a DS, according to <a href="http://www.edmgamecon.com/blogs/tag/kyoto/" rel="tag">Kyoto</a>-based Nintendo, which also makes <a href="http://www.edmgamecon.com/blogs/tag/pokemon/" rel="tag">Pokemon</a> and <a href="http://www.edmgamecon.com/blogs/tag/super-mario/" rel="tag">Super Mario</a> games. But the goal is to make the DS a must-have for every Japanese, Iwata said. </p></blockquote>
<p>Very cool.  I will say this: Nintendo, like <a href="http://www.edmgamecon.com/blogs/tag/apple/" rel="tag">Apple</a>, has a knack for producing very cool, fun, and very culture-savvy products&#8230;and the DSi is certainly an excellent example thereof.</p>
<p>(Personally, I&#8217;m holding out for the version of the DS that comes with the camera, <a href="http://www.edmgamecon.com/blogs/tag/mp3/" rel="tag">mp3</a> playback<sup><small>[1]</small></sup>, a 60+ GB internal solid-state drive, <i>and</i> a cellular phone.  And <a href="http://www.edmgamecon.com/blogs/tag/3g/" rel="tag">3G</a>, just for good measure.</p>
<p>You know it&#8217;s coming, good Reader. ;))</p>
<div style="margin-left: auto; margin-right: auto; text-align: center;">* * *</div>
<p>1) Apparently, the DSi will not ship with a <a href="http://www.edmgamecon.com/blogs/tag/gba/" rel="tag">GBA</a> game slot, so the <a href="http://www.edmgamecon.com/blogs/tag/play-yan/" rel="tag">Play-Yan</a> mp3 player won&#8217;t work with it.</p>

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		<title>Forgotten World&#8217;s website gets a facelift</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/08/forgotten-worlds-website-gets-a-facelift/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/08/forgotten-worlds-website-gets-a-facelift/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 13:47:06 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[RPGs]]></category>

		<category><![CDATA[Ultima]]></category>

		<category><![CDATA[Forgotten World]]></category>

		<category><![CDATA[Joomla]]></category>

		<category><![CDATA[Ultima 9]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/10/08/forgotten-worlds-website-gets-a-facelift/</guid>
		<description><![CDATA[Hawkwind, one of the developers over at Forgotten World, contacted me to let me know that despite the lack of news from the development team of this promising, in-engine remake of Ultima 9, things have been moving.
What is more, they&#8217;ve given their site a bit of a facelift, having ported it over to the Joomla [...]]]></description>
			<content:encoded><![CDATA[<p>Hawkwind, one of the developers over at <a href="http://www.edmgamecon.com/blogs/tag/forgotten-world/" rel="tag">Forgotten World</a>, contacted me to let me know that despite the lack of news from the development team of <a href="http://www.forgottenworld.de/">this promising, in-engine remake</a> of <a href="http://www.edmgamecon.com/blogs/tag/ultima-9/" rel="tag">Ultima 9</a>, things have been moving.</p>
<p>What is more, they&#8217;ve given their site a bit of a facelift, having ported it over to the <a href="http://www.edmgamecon.com/blogs/tag/joomla/" rel="tag">Joomla</a> content management system!  On that basis alone: way to go, fellas!  Joomla is a pretty sweet CMS, and one of my two &#8220;go-to&#8221; pieces of site software whenever I have a site to build.</p>
<p>But an even bigger hurrah should be sounded over the news that accompanies the new site design:</p>
<blockquote><p>We have - again - done a lot of work without results that are presentable.</p>
<p>Due to some strange issues with some of the files, it is now certain that there is still an unknown part in what we thought unraveled. We, therefore, had to rewrite some of the file loading routines. Meanwhile, we wrote a model viewer. So far, we have yet to find any really special models. We will keep you appraised!</p>
<p>Our next aim concerning the editor is getting object selection and property display working.</p></blockquote>
<p>I can&#8217;t imagine how complicated it must be to unwrap a game engine and try to make sense of it, and I am constantly impressed by the demonstrated progress this team has made.  I&#8217;m confident they can overcome this little hiccup.</p>

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		<title>&#8220;Hand over the controller, girl gamers say.&#8221;</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/03/hand-over-the-controller-girl-gamers-say/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/03/hand-over-the-controller-girl-gamers-say/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 16:43:48 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[Men and Women]]></category>

		<category><![CDATA[The Market]]></category>

		<category><![CDATA[Cooking Momma]]></category>

		<category><![CDATA[Fashion Designer]]></category>

		<category><![CDATA[Grand Theft Auto]]></category>

		<category><![CDATA[IBISWorld]]></category>

		<category><![CDATA[Link's Crossbow Training]]></category>

		<category><![CDATA[Master Chef and Babyz]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Red vs Blue]]></category>

		<category><![CDATA[Reuters]]></category>

		<category><![CDATA[United States]]></category>

		<category><![CDATA[video games]]></category>

		<category><![CDATA[Virginia]]></category>

		<category><![CDATA[Wii Zapper]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/10/03/hand-over-the-controller-girl-gamers-say/</guid>
		<description><![CDATA[Saw this article on Reuters today:
Gina Sutton takes aim and deftly strikes down several targets in a row as they pop up on the screen in front of her.
A self-described girl gamer, she traveled from her home in Virginia to spend her 16th birthday at the Nintendo World Store in New York, and she can&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>Saw <a href="http://www.reuters.com/article/technologyNews/idUSTRE49202W20081003?feedType=RSS&amp;feedName=technologyNews">this article</a> on <a href="http://www.edmgamecon.com/blogs/tag/reuters/" rel="tag">Reuters</a> today:</p>
<blockquote><p>Gina Sutton takes aim and deftly strikes down several targets in a row as they pop up on the screen in front of her.</p>
<p>A self-described girl gamer, she traveled from her home in <a href="http://www.edmgamecon.com/blogs/tag/virginia/" rel="tag">Virginia</a> to spend her 16th birthday at the <a href="http://www.edmgamecon.com/blogs/tag/nintendo/" rel="tag">Nintendo</a> World Store in New York, and she can&#8217;t understand why anyone would think <a href="http://www.edmgamecon.com/blogs/tag/video-games/" rel="tag">video games</a> are just for boys.</p>
<p><strong>&#8220;It&#8217;s like saying boys play with action figures and girls play with dolls,&#8221;</strong> she said as she used a <a href="http://www.edmgamecon.com/blogs/tag/wii-zapper/" rel="tag">Wii Zapper</a> in a game called <a href="http://www.edmgamecon.com/blogs/tag/" rel="tag"></a>. &#8220;I&#8217;m the girl who plays with action figures.&#8221;</p>
<p>With her nimble fingers and bubbling enthusiasm, she is one of a fast-growing posse of female gamers in the <a href="http://www.edmgamecon.com/blogs/tag/united-states/" rel="tag">United States</a> and elsewhere capturing the attention of video game makers &#8212; expanding the market beyond male-appeal games like <a href="http://www.edmgamecon.com/blogs/tag/grand-theft-auto/" rel="tag">Grand Theft Auto</a>.</p>
<p>Girls and young women are a &#8220;pot of gold&#8221; for the industry, said George VanHorn, senior analyst at market research firm <a href="http://www.edmgamecon.com/blogs/tag/ibisworld/" rel="tag">IBISWorld</a>. &#8220;The gaming industry has market characteristics that many would die for.&#8221;</p>
<p>According to IBISWorld, <strong>38 percent of U.S. gamers are female, up from 33 percent in just five years.</strong></p>
<p>From January through August of 2008 females ages 18 to 45 made up 28 percent of the total industry revenue, ranking second to males ages 18 to 45, who made up 37 percent.</p></blockquote>
<p>Rooster Teeth &#8212; the geniuses behind the Halo-based series <a href="http://www.edmgamecon.com/blogs/tag/red-vs-blue/" rel="tag">Red vs Blue</a> &#8212; <a href="http://rvb.roosterteeth.com/media/viewItem.php?id=555">have been on this topic as well in recent days</a>.</p>
<p>It will be interesting to see how the market reacts to the growing demographic of female players; there&#8217;s already a goodly number of games in publication, but if the market  &#8212; especially in the States, but worldwide as well &#8212; continues its downturn, publishers and developers will be under additional pressure to produce titles that capture the interest of as many gamers as possible&#8230;which means we could, and perhaps should, expect to see more and better titles being released to capture the interest and attention of female gamers.</p>
<p>Of course, that means that developers might just have to step beyond games with titles like &#8220;<a href="http://www.edmgamecon.com/blogs/tag/cooking-momma/" rel="tag">Cooking Momma</a>,&#8221; &#8220;<a href="http://www.edmgamecon.com/blogs/tag/master-chef-and-babyz/" rel="tag">Master Chef and Babyz</a>,&#8221; and &#8220;<a href="http://www.edmgamecon.com/blogs/tag/fashion-designer/" rel="tag">Fashion Designer</a>,&#8221; and move the content beyond ponies and makeup.  Female gamers, in my experience, are a savvy lot who expect substantive content, and it&#8217;s odd to see that in many cases, developers and publishers have responded to the growing demographic of female gamers by publishing content that is the digital equivalent of the Barbie doll.</p>

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		<title>Realms of Ultima: Inspirations and Community Projects</title>
		<link>http://www.edmgamecon.com/blogs/2008/10/01/realms-of-ultima-inspirations-and-community-projects/</link>
		<comments>http://www.edmgamecon.com/blogs/2008/10/01/realms-of-ultima-inspirations-and-community-projects/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 17:04:50 +0000</pubDate>
		<dc:creator>Kenneth Kully</dc:creator>
		
		<category><![CDATA[Neverwinter Nights]]></category>

		<category><![CDATA[RPGs]]></category>

		<category><![CDATA[Ultima]]></category>

		<category><![CDATA[Bouncy Rock Entertainment]]></category>

		<category><![CDATA[Buccaneer's Den]]></category>

		<category><![CDATA[Neverwinter Nights 2]]></category>

		<category><![CDATA[Project Britannia]]></category>

		<guid isPermaLink="false">http://www.edmgamecon.com/blogs/2008/10/01/realms-of-ultima-inspirations-and-community-projects/</guid>
		<description><![CDATA[The Realms of Ultima project &#8212; the Neverwinter Nights 2-based version of Project Britannia, a project which aims to create a pre-fabricated Ultima world for others to use as a basis for their own projects &#8212; has been updated twice since last I checked in with it.
For starters, project lead MokahTGS has posted an article [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://realmsofultima.blogspot.com/">Realms of Ultima</a> project &#8212; the <a href="http://www.edmgamecon.com/blogs/tag/neverwinter-nights-2/" rel="tag">Neverwinter Nights 2</a>-based version of <a href="http://www.edmgamecon.com/blogs/tag/project-britannia/" rel="tag">Project Britannia</a>, a project which aims to create a pre-fabricated <a href="http://www.edmgamecon.com/blogs/tag/ultima/" rel="tag">Ultima</a> world for others to use as a basis for their own projects &#8212; has been updated twice since last I checked in with it.</p>
<p>For starters, project lead MokahTGS has posted <a href="http://realmsofultima.blogspot.com/2008/08/storm-of-zehir.html">an article in which he discusses a few of his inspirations</a>, as well as some of the new features of an upcoming NWN2 expansion pack that he is looking forward to making use of.</p>
<p>But additionally, he and fellow developer Jaesun <a href="http://realmsofultima.blogspot.com/2008/09/community-halloween-module-project.html">have been working on a contribution</a> to <a href="http://forum.bouncyrock.com/viewtopic.php?f=27&amp;t=236">Bouncy Rock Entertainment</a>&#8217;s &#8220;Community Halloween Project.&#8221;  Their contribution will evidently be the Grumpy Strumpet tavern, which will in due time become the tavern in <a href="http://www.edmgamecon.com/blogs/tag/" rel="tag"></a>.</p>

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